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SCROOMS Leo Guide: Starter Gift and Quest Turn-In

Last updated 2026-10-11Unofficial player article

Accept Leo’s Wooden Lute, return after your first capture, and follow the opening tutorial toward Halden’s next quest.


Leo gives the Wooden Lute and receives the first-catch turn-in during SCROOMS' opening quest. Speak to him, choose Accept the gift, use the instrument to make a capture, and return for the next part of the tutorial.

SCROOMS Leo gift and opening questEarly gameplay shows Leo giving the instrument and receiving the opening catch conversation.

Use the gift conversation first

The lute is your free starter catching tool. Accepting it lets you begin the capture objective without a shop purchase. Equip the instrument from the hotbar after receiving it, then play, tune, and complete the catch-zone stage.

Leo's service is not the same as Julian's selling interaction. If you are at the start with no instrument, the useful destination is Leo rather than a merchant whose purchase you cannot yet use to replace the opening gift.

Leo\u2019s opening quest jobs
VisitActionPurpose
First conversationAccept the Wooden Lute giftObtain the starter instrument
After a catchReturn and speak to LeoFinish the opening turn-in
After tutorial continuationFollow the direction to HaldenMove toward the song-tool quest

Return after the capture

Getting Started! includes a return to Leo after your first successful catch. Read the Quest Log if the objective seems unchanged; the capture itself can be done while the turn-in remains outstanding.

When the tutorial continues through selling and the guitar, finish the action currently shown. Buying gear, equipping it, and closing the Equipment Bag belong to that continuation. Returning to Leo does not automatically perform those later equipment actions for you.

Follow his direction onward

After the opening tutorial, Leo points you toward his uncle Halden. That begins the next useful quest trip, which leads to the five-statue task and the Ocarina. Keep Leo's gift role and Halden's song-tool reward role distinct when planning your route.

Use the Leo location page if you need the spawn markers, or Getting Started! if you want the complete first turn-in sequence. This service reference is for deciding why you should talk to Leo at the stage you are currently on.

Speak with Leo in the official Roblox experience and read which opening task he currently offers.

Next step

SCROOMS Leo Location: Spawn Marker and Green TrailFind Leo near the Grove spawn with the question-mark marker and green arrow trail, accept the lute, and recognize when the next destination changes.

Related reading

SCROOMS Bluestone Approach: Route Cues From the Grove

Follow the path from Songkeeper’s Grove, recognize thinning trees and cold stone terrain, and separate the approach from later entry requirements.

SCROOMS Getting Started Quest: First Catch and Rewards

Accept Leo’s lute, complete a first catch, claim the 1,350 XP and 125 Chimes turn-in, and continue the opening guitar tutorial.

SCROOMS Grove Locations: NPC Landmarks and Task Routes

Find Leo, Julian, Halden, and the Bluestone path by recognizable landmarks, then choose the destination that matches your active task.

SCROOMS Grove Statues Locations: All Five Landmarks

Find all five Grove Statues by house, river, shop, and lift landmarks, use Pay Respects at each, and return to Halden for the Ocarina.